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Thursday, April 3, 2014

April A-Z Challenge: Villain C











Creeper

(Minecraft Pc & Xbox)










Creepers are common hostile mobs that use a suicide-style attack: They approach players and then explode, causing massive damage to players, entities, and blocks within a short radius.

Creepers spawn in the overworld at night, and in locations with a light level of 7 or less, just like most other hostile mobs. However, unlike Zombies and Skeletons, Creepers will not catch fire in sunlight, and those spawned in darkness will continue to roam in daylight until they perform an attack, are killed, or despawn.

Creepers are especially dangerous due to their near-silent approach, save for light footsteps and an occasional rustling noise. A Creeper will warn the player moments before it explodes with an infamous burning fuse noise. If the player can manage to move far enough within about one second of this noise, the explosion will be canceled, and the creeper will attempt to approach again.

Creepers run from cats and ocelots, and will ignore the player to run away when a feline is too close. As cats can be acquired and controlled by the player, this provides an important avenue of defense from Creeper attacks.

Creepers have become notorious and infamous among Minecraft players for their infuriating habit of sneaking up on the Player to inflict devastating damage following an all-too-short warning sound. They have arguably become the most recognizable image from Minecraft, as well as the game's unofficial mascot.

Wednesday, April 2, 2014

April A-Z Challenge: Villian B...










Bowser

(From Mario)








Bowser, sometimes known as King Koopa, is the main antagonist of the Mario series and the King of the Koopa. He has repeatedly kidnapped or attempted to kidnap Princess Peach and take over the Mushroom Kingdom. He has on other occasions attempted to conquer the entire Mushroom World, as well as the entire universe. Despite his villainous nature, he has occasionally helped the heroes of the Mushroom Kingdom against common threats and participates with them in their numerous sporting events in spin-off games.

Since his debut, Bowser has been in nearly every Mario game, including the main series, spin-offs, and crossovers. Due to his role as the primary villain of the Mario series, he is mostly the final or penultimate boss in his appearances, if not as the main antagonist (an example being Mario and Luigi: Superstar Saga). In the Mario RPGs, Bowser is generally cast as an antihero or a minor villain, with the exception of Paper Mario, Paper Mario: Sticker Star, and Mario & Luigi: Dream Team.\


Tuesday, April 1, 2014

April A - Z Challenge: Villian A










Alec Trevelyan (006)

(From the N64 game Goldeneye)









GoldenEye 007 is a first-person shooter video game developed by Rare and based on the 1995 James Bond film GoldenEye. It was exclusively released for the Nintendo 64 video game console on 25 August 1997. The game features a single-player campaign in which players assume the role of British Secret Intelligence Service agent James Bond as he fights to prevent a criminal syndicate from using a satellite weapon against London to cause a global financial meltdown. The game also includes a split-screen multiplayer mode in which two, three, or four players can compete in different types of deathmatch games.

GoldenEye 007 was originally conceived as an on-rails shooter inspired by Sega's Virtua Cop, before being redesigned as a free-roaming shooter. The game received highly positive reviews from the gaming media and sold over eight million copies worldwide, making it the third-best-selling Nintendo 64 game. GoldenEye 007 is considered an important game in the history of first-person shooters for demonstrating the viability of game consoles as platforms for the genre, and for signaling a transition from the then-standard Doom-like approach to a more realistic style. It pioneered features such as atmospheric single-player missions, stealth elements, and the incorporation of a console multiplayer deathmatch mode.

GoldenEye 007 was followed by a spiritual successor, Perfect Dark, also developed by Rare for the Nintendo 64. A reimagining of the game, also titled GoldenEye 007, was published by Activision and released for the Wii and Nintendo DS in 2010, and later re-released as GoldenEye 007: Reloaded for the Xbox 360 and PlayStation 3 the following year.